

Press the link on the right side and wait for download to complete.Search for the command line package you want to download (I'm going to use the latest stable Command Line tools for Xcode 10 and macOS Mojave).Sign in with your Apple ID if you need to.It is a small package of ~183Mb which I think it's enough to be downloaded via your browser. This just happened to me and I'm writing this as a note-to-self but also to share this with others who might be facing a similar situation. xip file while using a browser, regardless of which one it is, can be a pain when your connection is not as stable and fast as others' and when the download can be interrupted at any time and you're most likely going to have to restart the whole download. Feel easy to test it on other versions.Downloading Xcode from the App Store, or even the. The build is passed on macOS 10.14.5 with Xcode 10.1. Open and enjoy the connection between your Mac and your Android phone! This will be a long process(tested on Mac Mini 2012 fusion driver, 3 minutes 25 seconds).Īfter that, you will get a DMG image file in /Users//CraftRoot/tmp/.ĭouble click to mount the DMG image, drag it into Applications folder. Run craft -package kde/applications/kdeconnect-kde to pack KDE Connect to a single application package. But you don't really need handle with it. Then you'll get your own build of KDE Connect on macOS in /Users//CraftRoot/build/kde/applications/kdeconnect-kde/image-RelWithDebInfo-master/. If all is well, the last output could be *** Craft all succeeded: kde/applications/kdeconnect-kde after 1 minute 51 seconds ***

Run craft kde/applications/kdeconnect-kde to build KDE Connect on macOS. There could be a CRAFT: prefix in front of your prompt, like this: Make sure you are in the Craft environment. Then, you can execute source /Users//CraftRoot/craft/craftenv.sh to enter the Craft environment. Source /Users//CraftRoot/craft/craftenv.sh Please run the following command to get started:

Install Xcode command line tools with xcode-select -install.
